The knowledge gained by being involved in an E_ learning project is insurmountable. From developing a Learner Management system from a blank canvass, to liaising with all the stakeholders to being involved with a Virtual Simulation concept has been eye opening.
Other areas include the guidelines in which you need to adhere to including accessibility and copywriting (to name but a few) which are something that you literally do not consider until you attend the require workshops.
Already, I think it would be prudent to start to compile a "things gone wrong list ," which would be a good starting point for the next project!
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